Tuesday, January 14, 2020

Top 6 Benefits of Mobile Application Prototyping


Mobile applications are a big market, especially for companies that are new to the world of Mobile App Development. High price tags and high levels of uncertainty - a bad combination for any business. For the new companies, the development of mobile applications can often become bloated, with the final cost far exceeding the initial budget, to the disgrace of developers and business owners. Any attempt to cut corners, on the other hand can result in critical errors such as accidents, confusing user interfaces, or insufficient security - issues that subsequently cause a high failure rate of the user.
 
Top 6 Benefits of Mobile Application Prototyping
Top 6 Benefits of Mobile Application Prototyping


Fortunately, these companies can all be addressed by the creation of a prototype before building the actual mobile application.

What is a prototype Mobile App?
A prototype mobile application is an interactive demo that depicts the design, functionality and user's flow of an application. Also called interactive prototypes or wireframes / clickable mockups, the prototype is created entirely in the design and programming real lack necessary for a fully functional application. This prototype can be rigorously tested and shown to internal teams to create a sophisticated and shared vision of what should be the final product. The prototype is a parent to the application development process and can be completed as a separate, smaller contract with the development phase depends on customer satisfaction with the results of the prototype phase.

Creating a mobile application prototype before committing developing the application comes with several advantages.


Benefits of Mobile App Prototyping

1. Better clarity.
Clarity around what you will be ultimately built could be the most important to have before starting the application development. If unsure about all aspects of the application, the result can be surprising for stakeholders (which is rarely a good thing). Mutual understanding of the features provided, the flow of the user, and even appearance are especially difficult to achieve without a visual aid - which is why a prototype application can be so valuable. By building interaction, interface and visual in the prototype, all stakeholders can view and interact with the application before spending the money to develop - to ensure that the overall objective of the application is exactly as expected.


2. Improved collaboration.
Prototypes enable teams to collaborate and emphasize quickly and efficiently. Change pillars can be turned around much faster, that all the work is done in the design rather than development. Repetitions of the prototype can be deployed several times a week, customers can feel free meaning (and even encouraged) to ask several series of changes until the application is perfect. Continuous conversations between UX designers, product owners, and developers ensure that the solution proposed in the prototype work for all parties when the project reaches the development stage.


3. Simpler acceptance.
For organizations, one of the most difficult aspects of getting an integrated mobile application is achieving the alignment of stakeholders. Often several parts influence decision making - a technology far ahead, others question the need for expensive digital technology. One thing is certain - it is much easier to convince a room full of people to spend $ 100,000 on an application when you can show them exactly what it will look like and how it works, rather than reading through set functional specifications and ensure them it will be great. Especially when it could be several stages of internal stakeholders to present, with visual help can be invaluable in demonstrating value.


4. No Surprises.
Once stakeholders have accepted the project and the application was built, the worst thing is for them to be surprised by the finished product. A finished prototype is also used as a reference for developers, leaving as little as possible to support and interpretation and giving rise to an application very closely, if not exactly match what was sold to the internal team. If a picture is worth a thousand words, the design process which produces an interactive prototype is worth at least a few dozen pages of document functional specifications.


5. More Predictability.
After the team has agreed on a common vision for the application, as shown in the prototype, development becomes much more predictable. First, the development team will be able to make more accurate estimates. A complete understanding of what is being built is much easier to achieve when developers can click on an interactive prototype in collaboration with the reading of the document's functional specifications. These higher estimates certainties dictate the project schedule and budget - which, in turn, will also be more certain that without the prototype.


6. Cheaper.
Creating a prototype before creating a mobile or web itself is not always cheaper. When you have a team of developers who are equally talented and costly inefficiencies can end up being costly. That's why it's so important to be clear about what you are building and why before starting - there are almost always several rounds of feedback and iteration until the perfect solution is agreed. This design process is simple and affordable to spend during prototyping, it is strongly encouraged. But if an application is developed and it turns out he does not meet the originally planned requirements and rebuild, it can be insanely expensive. Although the prototype has to go through several rounds of comments, the result will be much cheaper than if you have to go through even a single round of unexpected changes in development. Including the prototype phase, the unknowns and risks are front-loaded - mistakes can be made, additional turns of changes can be added, the project can be completely cleared - and the project may still result in a successful application that comes on time and budget.


Conclusion
There are, of course, some scenarios in which a prototype is not necessary before starting development. For example, the alignment of stakeholders may already be complete or requirements are fully known and well documented. If your business is so lucky, a prototype may not add additional value proportional to its price.

For the majority, however, the creation of an interactive prototype of an application comes with an initial cost that is relatively small compared to its advantages: greater clarity, acceptance easier, better collaboration, fewer surprises, more predictability, and (often) a cheaper final spending and better final product. For companies that are on the wall about creating a mobile app, or intimidated by the process and potential risk, or do not know exactly how to solve specific business problems, design a prototype is one of the best ways to set up your business for mobile application success.

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